Summary
My first VR experience that tries to inflict the fear of height as much as possible while also being CMGT-realted. This project was made for a clinet, a teacher who needed a game for open day.
I researched how to implement the game in VR and did the implementation using basic functionality that would be used in the future. I designed the level, added all the buildings and made sure the area looks realistic, with no gaps and as close to reality as possible. Finally, I worked closely with a few users to test and iterate our game, made the necessary changes that came out of the testing, and also added some post-processing to make the scene look that much better.
Gameplay Video
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